Default Random Experimental: Difference between revisions

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(Created page with "thumb == SUMMARY == DEFAULT RANDOM EXPERIMENTAL scenario was created for the future development of all content and introduced with version 1.15. Content by its meaning includes all additions or changes whose changes usually require a new save game (new or changed POIs, playing fields, missions, etc.). == PURPOSE == The primary purpose of this is, as long as the playable content is still in development, to prevent your regular savegames from being...")
 
 
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== PURPOSE ==
== PURPOSE ==
The primary purpose of this is, as long as the playable content is still in development, to prevent your regular savegames from being changed, overwritten, or updated in such a way that you can no longer play missions or otherwise lose your progress.  
The primary purpose of this is, as long as the playable content is still in development, to prevent regular savegames from being changed, overwritten, or updated in such a way that missions cannot be played anymore or progress is lost in general.


This will also prevent problems that are usually caused  - intentionally or accidentally - by switching back and forth between the currently 'public' version and the in-development / experimental versions with your active, regular savegame.
This will also prevent problems that are usually caused  - intentionally or accidentally - by switching back and forth between the currently 'public' version and the in-development / experimental versions with the players active, regular savegame.


== HOW TO USE ==
== HOW TO USE ==

Latest revision as of 11:50, 14 January 2026

SUMMARY

DEFAULT RANDOM EXPERIMENTAL scenario was created for the future development of all content and introduced with version 1.15.

Content by its meaning includes all additions or changes whose changes usually require a new save game (new or changed POIs, playing fields, missions, etc.).

PURPOSE

The primary purpose of this is, as long as the playable content is still in development, to prevent regular savegames from being changed, overwritten, or updated in such a way that missions cannot be played anymore or progress is lost in general.

This will also prevent problems that are usually caused - intentionally or accidentally - by switching back and forth between the currently 'public' version and the in-development / experimental versions with the players active, regular savegame.

HOW TO USE

Start a new savegame via: Main menu > Singleplayer > Start Game > Scenarios > Default Random EXP

CONTENTS

The scenario is a focus test scenario!

This means it ONLY contains contents that are actually new, changed and need to be tested. The regular (story) missions and events will NOT be available in the test scenario! Unfortunately, this may result in problems with dialogues of existing story NPCs and consoles, but these can be ignored)

You can find the main feature changes and additions to the current version at any time in your PDA (F1) > READ FIRST tab by clicking on the CHANGELOG mission entry.

FEEDBACK

For your feedback, please use either our forum at www.empyriononline.com OR directly our in-game feedback form, which you can find in the PDA (F1) > READ FIRST tab > SEND US YOUR FEEDBACK (‘Activate Tutorial’ at the bottom center when the mentioned mission is selected).