Short Range Warp (SRW)

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Revision as of 11:36, 14 January 2026 by HummeloAdmin (talk | contribs) (Created page with "thumb == SUMMARY == The Short Range Warp (SRW) is a free addition to all warp drives. It enables SV and CV to warp short ranges to destinations inside the same orbit or sector. Destinations can be a bookmark or a radar contact revealed by a detector. == HOW TO USE == # Point at a destination on the playfield # Accelerate to 30m/s # Hit K == GAMEPLAY RULES == * If you SRW to a destination where other structures or vessels or any other (Proxy-...")
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SUMMARY

The Short Range Warp (SRW) is a free addition to all warp drives. It enables SV and CV to warp short ranges to destinations inside the same orbit or sector. Destinations can be a bookmark or a radar contact revealed by a detector.

HOW TO USE

  1. Point at a destination on the playfield
  2. Accelerate to 30m/s
  3. Hit K

GAMEPLAY RULES

  • If you SRW to a destination where other structures or vessels or any other (Proxy-State) obstacle is around, your SRW will end about 2000-2400m ahead. The exit position is further randomized to avoid collisions.
  • If your vessel is too heavy (reduced max speed), the pentaxid cost per KM will be increased by the same fraction inverted ( 50% max speed = 2x cost for pentaxid per KM)
  • The cost for SRW differ by vessel type and tier of warp drive. In general, SVs are more cost efficient than the lowest tier of CV warp drive.
  • You cannot use SRW on a planet surface, but only in orbits and space playfields
  • You cannot SRW in a space playfield where SRW is denied by playfield setting (a symbol will light up on the lower right)
  • You cannot SRW to a destination inside an asteroid field
  • You cannot SRW to a destination outside of an asteroid field as long as you are inside it (check the status icon on the lower right if you are inside an asteroid field)
  • You cannot SRW to a bookmark that is ON a planet surface
  • You cannot SRW through a planet, moon, asteroid field or other celestial object to a destination “behind it”
  • You cannot SRW when there is any structure or obstacle 200m or closer to you
  • When a regular warp target (AU/LY) is manually “locked”, the SRW does not work. Target needs to be unlocked to activate SRW “mode” for the sector.

KNOWN ISSUES

  • Some Blocker-Messaged are showing debug info (like prefab names of the blocking entities)

FOR CREATORS

Warp Drive Parameters (examples for SV; Blocksconfig.ecf):

  • RangeKM = 15000; // Max MicroWarp range in meters (default 5km)
  • CostPerKM = 1; // Crystal cost per kilometer (0 = free, default 1)
  • RangeKMuseDetector = false; // If true, use detector range instead of RangeKM; If not set, false is used. If set but no detector is installed, fallback is 5km

Playfield Parameter to block Microwarp entirely:

  • DenyMicroWarp: true // default: false